So you identified your who what where when and how for your video game. What’s next? Designing the document. What is this mystical document that you speak of? Allow me to clarify for those unfamiliar with the infamous GDD (Game Design Document). Long story short it’s a guideline that every developer needs if he, she or they plan on completing their video game and have all components of the game completed to match the vision as much as possible. It doesn’t matter if you are in a team or a solo developer, this document is essential. But why? Imagine you decide to build a house, and u go to Home Depot or to Lowes and get a bunch of wood, concrete base, electrical wiring, nails, tar, siding, window frames, insulation, drywall and flooring. Yes these items are necessary to build your home. But the next thing you would need to figure out is how all these pieces put a home together. Is it possible to put together a plan as you go? Of course it is. But imagine the unnecessary time and energy that you would need to put into this project to complete it.
Designing your documentation and selecting an engine